Re: [-empyre-] the promise
"only a poor craftsperson blames their tools" - "he was such a great musician he could play a 2 stringed guitar made from an old shoebox and rubber bands and still touch your soul..." - "I dont want to hear ANY excuses..."
>However, my argument is that what is the 'artistic' intent of a programmer, a game designer? ... Technical skill taken to the extreme may be craft in the highest degree, and may even be design, cinema arts, and so on, but just isn't high art.
What is the artistic intent of the project / game? Technical skill is not high art, but with an aesthetic framework and intent it can serve high art...
>rise up into the air and softly explode into a million shining stars
>there is _absolutly nothing_ avail today that i would consider to be a "technical wonder" or even very well designed (and especially not anything from Macromedia.)
hmmm interesting... then what would you consider to be a well designed "technical wonder"? then perhaps some of us techies can make it for you ;)
>digital chaos... they took a different angle, looked from a different perspective to the material that everyone uses... I think most of the problem comes not from the tools that we use are "limitating" our imaginations. it is us that limitating our creations.
yes I also see it as "our imaginations are limiting us, and we are limiting our creations"
a while ago a digital artist friend once commented to me "you know, I reckon I have seen pretty much every possible combination of pixels within a 640x480 frame..."
what do you think... how do you know?
*
>>the free fall of this moment is that 'at the beginning' quality
>an opening movement, an overture.
or are we still learning how to tune/play our instruments... or unlearning conventions and invent new ways of playing?
>I don't see any reason not to flow from one set of tools or are they toys! -- *to the next. **the
desire to *want technology to put out, is*for what: freedom? *That is the 'promise'? *... a desire to control outcomes: *technologies fail to satisfy the craving.
Perhaps the power of creative freedom can only exist within the constraints of the system we inhabit, and some of us have the freedom to choose the system or even define a whole new system/reality that does satisfy the craving?
>You can only get down to work as best you can or better, get down to play...
>... many were trying so hard to master the technology. *And yet something was eluding them. It escaped their control. **Beyond virtuosity. *He told them, "Learn violin to play music, don't learn music in order to play the violin."
or you can seek to surrender yourself to the music/process, allowing it to guide/play you...
>" the play's the thing /in which to catch the conscience of the king... *"
"How can my Muse want subject to invent...
...When thou thyself dost give invention light?"- sonnets
daemn@vrmuse
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